World motion blur is a hair more demanding, as is depth of field, but all three of these settings mostly come down to visual preference, not performance. Starting with the settings that don’t make a big difference, you can leave bullet impacts on (no difference in performance), as well as weapon motion blur. The downside is that a lot of the settings don’t represent a big difference in performance, which can waste a lot when trying to dial the game to what you like. Like Call of Duty Vanguard, you have a ton of bandwidth to optimize your performance, and a lot of settings to tinker with. That’s 38 settings, even before you get to any display settings or upscaling.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |